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VCA Models List

To follow.

VPR Models List

For the ProjModel column or in progfx.2da as MIRV entries.

Model File (all .mdl)Descriptive NameSpells.2da Entriesprogfx.2da Entries

Typical ProjSound (spells.2da) or

SoundDuration (visualeffects.2da)

PictureNotes
vpr_aroacidArrow, Acid
902   MirvAcidArrow

Not sure how many of these arrows actually work in game needs testing.
vpr_arocoldArrow, Cold




vpr_aroelectArrow, Electric




vpr_aroevilArrow, Evil




vpr_arofireArrow, Fire
901   MirvFlameArrowspr_arrowfire
Only arrow spr_ sound file in the game files. Even Acid Arrow hasn't got one.
vpr_aroflameArrow, Flame




vpr_aroholyArrow, Holy




vpr_aromindArrow, Mind




vpr_arooddArrow, Odd




vpr_arosonicArrow, Sonic




vpr_arrow001Arrow




vpr_bigby_cBigby's Hand, Closed

460   Bigbys_Forceful_Hand

462   Bigbys_Clenched_Fist




Has spr_aroacid assigned as a sound FX but it doesn't exist in the game files.
vpr_bigby_oBigby's Hand, Open

459   Bigbys_Interposing_Hand

461   Bigbys_Grasping_Hand

463   Bigbys_Crushing_Hand




Has spr_aroacid assigned as a sound FX but it doesn't exist in the game files.
vpr_ectoacid01


spr_ectoacid01

vpr_ectocold01


spr_ectocold01

vpr_ectoelec01


spr_ectoelec01

vpr_ectoelectric




No sound file
vpr_ectoevil01




No sound file
vpr_ectofire01


spr_ectofire01

vpr_ectoheal01




No sound file
vpr_ectoholy01




No sound file
vpr_ectomind01


spr_ectomind01

vpr_ectonatr01


spr_ectonatr01

vpr_ectoodd01


spr_ectoodd01

vpr_ectosonc01


spr_ectosonc01

vpr_fireball

39    Delayed_Blast_Fireball

58    Fireball

636   Hellball 



spr_fireball

Image Added

The classic fireball!
vpr_firemisl"Fire Missile" (untested)



Need to test this one.
vpr_heavyboltBallista Bolt794   Ballista_Bolt


Big Ol' Arrow
vpr_kngpowCow for Cheat Effect1100  CheatCow 

Image Added

Cheat cow, moo!
vpr_los"LOS" may mean "Line of Sight" not sure what else it'd be.Loads of spells. It's a white ball.
spr_los - see notes

Image Added

While spr_los is technically a valid file it is a 0.0 second empty WAV file, presumably either a placeholder or something.
vpr_magmislMagic Missile
900   MirvMagicMissilespr_magicmissile

vpr_raybeholda_1Beholder Ray 1

543   Ice_Dagger

776   Beholder_Node_1 

780   Beholder_Node_5

783   Beholder_Node_6


none (Ice Dagger uses spr_ectocold01)

Image Added

There is a spr_beholdbeam but it's not used.

(NB: Ice Dagger is a bit of an odd choice but hey it's white I guess!)

vpr_raybeholda_2Beholder Ray 2

none

vpr_raybeholda_3Beholder Ray 3

none

vpr_raybeholda_4Beholder Ray 4

none

vpr_ringsmalSmall Ring51    Energy_Drain
spr_ringsmal

Image Added

Ring used in a lot of other spell VFX with magical runs on it.
vpr_shardiceShard, Ice425   Quillfire
spr_ectoodd01 was used for Quillfire

Image Added

Used for quillfire but oddly is "ice shards" and the casting VFX are all green/acidic. Technically it's a "poison quills" (not fire damage, magical, plus poison effect).
vpr_wraithWraith127   Phantasmal_Killer
spr_wraith (doesn't exist!)

Image Added

Obviously the Phantasmal Killer wraith! Very cool they did this wish it was done for more spells.

The sound doesn't exist but the conjuration sound is pretty long and loud anyway.


Code Block
titlespells.2da ProjModel contents (not all are valid or actual projectiles)
collapsetrue
plc_c05
plc_f03
plc_f06
plc_i05
plc_o03
plc_x0_dtr
plc_x0_fr1
vim_rayhand
c_chicken
c_direrat
c_koba
c_willowisp
gi_armor02
gi_tresur
it_bag
it_potion_000
plc_x0girn
tcn01_q05_01
tcn01_s02_01
tdc01_r02_01
tde01_r01_01
ttf01_p15_01
var_conecold
vpr_aroacid
vpr_bigby_c
vpr_bigby_o
vpr_ectoacid01
vpr_ectocold01
vpr_ectoelec01
vpr_ectoevil01
vpr_ectofire01
vpr_ectoholy01
vpr_ectomind01
vpr_ectonatr01
vpr_ectoodd01
vpr_ectosonc01
vpr_fireball
vpr_heavybolt
vpr_los
vpr_raybeholda_1
vpr_raybeholda_2
vpr_raybeholda_3
vpr_raybeholda_4
vpr_ringsmal
vpr_shardice
vpr_wraith
wamar_001
wambo_001
wamdt_001
wthsh_001



Other Unused Files

There is a file sco_positive which could be useful to reuse. All VFX models are listed above only sounds don't get their own list.