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VCA Models List
To follow.
VPR Models List
For the ProjModel column or in progfx.2da as MIRV entries.
| Model File (all .mdl) | Descriptive Name | Spells.2da Entries | progfx.2da Entries | Typical ProjSound (spells.2da) or SoundDuration (visualeffects.2da) | Picture | Notes |
|---|---|---|---|---|---|---|
| vpr_aroacid | Arrow, Acid | 902 MirvAcidArrow | Not sure how many of these arrows actually work in game needs testing. | |||
| vpr_arocold | Arrow, Cold | |||||
| vpr_aroelect | Arrow, Electric | |||||
| vpr_aroevil | Arrow, Evil | |||||
| vpr_arofire | Arrow, Fire | 901 MirvFlameArrow | spr_arrowfire | Only arrow spr_ sound file in the game files. Even Acid Arrow hasn't got one. | ||
| vpr_aroflame | Arrow, Flame | |||||
| vpr_aroholy | Arrow, Holy | |||||
| vpr_aromind | Arrow, Mind | |||||
| vpr_aroodd | Arrow, Odd | |||||
| vpr_arosonic | Arrow, Sonic | |||||
| vpr_arrow001 | Arrow | |||||
| vpr_bigby_c | Bigby's Hand, Closed | 460 Bigbys_Forceful_Hand 462 Bigbys_Clenched_Fist | Has spr_aroacid assigned as a sound FX but it doesn't exist in the game files. | |||
| vpr_bigby_o | Bigby's Hand, Open | 459 Bigbys_Interposing_Hand 461 Bigbys_Grasping_Hand 463 Bigbys_Crushing_Hand | Has spr_aroacid assigned as a sound FX but it doesn't exist in the game files. | |||
| vpr_ectoacid01 | spr_ectoacid01 | |||||
| vpr_ectocold01 | spr_ectocold01 | |||||
| vpr_ectoelec01 | spr_ectoelec01 | |||||
| vpr_ectoelectric | No sound file | |||||
| vpr_ectoevil01 | No sound file | |||||
| vpr_ectofire01 | spr_ectofire01 | |||||
| vpr_ectoheal01 | No sound file | |||||
| vpr_ectoholy01 | No sound file | |||||
| vpr_ectomind01 | spr_ectomind01 | |||||
| vpr_ectonatr01 | spr_ectonatr01 | |||||
| vpr_ectoodd01 | spr_ectoodd01 | |||||
| vpr_ectosonc01 | spr_ectosonc01 | |||||
| vpr_fireball | 39 Delayed_Blast_Fireball 58 Fireball 636 Hellball | spr_fireball | The classic fireball! | |||
| vpr_firemisl | "Fire Missile" (untested) | Need to test this one. | ||||
| vpr_heavybolt | Ballista Bolt | 794 Ballista_Bolt | Big Ol' Arrow | |||
| vpr_kngpow | Cow for Cheat Effect | 1100 CheatCow | Cheat cow, moo! | |||
| vpr_los | "LOS" may mean "Line of Sight" not sure what else it'd be. | Loads of spells. It's a white ball. | spr_los - see notes | While spr_los is technically a valid file it is a 0.0 second empty WAV file, presumably either a placeholder or something. | ||
| vpr_magmisl | Magic Missile | 900 MirvMagicMissile | spr_magicmissile | |||
| vpr_raybeholda_1 | Beholder Ray 1 | 543 Ice_Dagger 776 Beholder_Node_1 780 Beholder_Node_5 783 Beholder_Node_6 | none (Ice Dagger uses spr_ectocold01) | There is a spr_beholdbeam but it's not used. (NB: Ice Dagger is a bit of an odd choice but hey it's white I guess!) | ||
| vpr_raybeholda_2 | Beholder Ray 2 | none | ||||
| vpr_raybeholda_3 | Beholder Ray 3 | none | ||||
| vpr_raybeholda_4 | Beholder Ray 4 | none | ||||
| vpr_ringsmal | Small Ring | 51 Energy_Drain | spr_ringsmal | Ring used in a lot of other spell VFX with magical runs on it. | ||
| vpr_shardice | Shard, Ice | 425 Quillfire | spr_ectoodd01 was used for Quillfire | Used for quillfire but oddly is "ice shards" and the casting VFX are all green/acidic. Technically it's a "poison quills" (not fire damage, magical, plus poison effect). | ||
| vpr_wraith | Wraith | 127 Phantasmal_Killer | spr_wraith (doesn't exist!) | Obviously the Phantasmal Killer wraith! Very cool they did this wish it was done for more spells. The sound doesn't exist but the conjuration sound is pretty long and loud anyway. |
| Code Block | ||||
|---|---|---|---|---|
| ||||
plc_c05
plc_f03
plc_f06
plc_i05
plc_o03
plc_x0_dtr
plc_x0_fr1
vim_rayhand
c_chicken
c_direrat
c_koba
c_willowisp
gi_armor02
gi_tresur
it_bag
it_potion_000
plc_x0girn
tcn01_q05_01
tcn01_s02_01
tdc01_r02_01
tde01_r01_01
ttf01_p15_01
var_conecold
vpr_aroacid
vpr_bigby_c
vpr_bigby_o
vpr_ectoacid01
vpr_ectocold01
vpr_ectoelec01
vpr_ectoevil01
vpr_ectofire01
vpr_ectoholy01
vpr_ectomind01
vpr_ectonatr01
vpr_ectoodd01
vpr_ectosonc01
vpr_fireball
vpr_heavybolt
vpr_los
vpr_raybeholda_1
vpr_raybeholda_2
vpr_raybeholda_3
vpr_raybeholda_4
vpr_ringsmal
vpr_shardice
vpr_wraith
wamar_001
wambo_001
wamdt_001
wthsh_001 |
Other Unused Files
There is a file sco_positive which could be useful to reuse. All VFX models are listed above only sounds don't get their own list.

