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| Feat Name | Changes | Notes |
|---|---|---|
| Epic Spells | Can take multiple times for more uses/day | You'd have a successor feat which the second one has 2 uses instead of 1 use per day, etc. |
Racial Feats
| Feat Name | Changes | Notes |
|---|---|---|
| Good Aim | Description: Includes slings | |
| Stonecutting | Description: |
Class Feats
| Feat Name | Changes Made | Notes |
|---|---|---|
| Barbarian Rage | The main change is it is instantly usable. Also need to make scripting changes to take into account Eye of Gruumsh. | |
| Extra Smiting | Description: Use: Automatic | |
| Favored Enemy | Description: Clarified harpers actually getting bonuses at a difference, advanced rate. | |
| Great Smiting | Description: Character level to "class level (that can use smite)" | |
| Immunity to Fire | Might disable this. The reason is it doesn't just provide +100% fire immunity (ala a creature hide, which you can decrease) it sets it permanently to 100%. Since other dragon disciple types would need their own versions of immunity this can be put onto the disabled pile and replaced outright. | |
| Mighty Rage | Description: Clarified number of uses. Although need to figure out if this is really the case or if we should just upgrade default rage. Also made it target self and instantly used. | |
| Terrifying Rage | Description and feat: Added Epic Barbarian requirement Description: 1d3 rounds duration, and wording around who is immune. | |
| Thundering Rage | Description and feat: Added Epic Barbarian requirement Description: 25% chance to deafen, and DC is 20 vs Fortitude. | |