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Most monks follow this tradition of simple virtue and martial artistry. These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. Package configuration: - Ability focus: Wisdom - Weapon focusWeapons: Unarmed Combat - Feats focus: A variety of active combat feats such as Disarm and improvements to stunningStunning fistFist, and dodgeDodge and toughnessToughness for survivability. - Skills focus: Tumble, Discipline and Persuade are prioritised. Hide and Move Silently then Listen will be secondary choices. |
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The abjurer specializes in abjuration spells (spells that block, protect, or banish). Prohibited Spell School: Conjuration These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. Package configuration: - Ability focus: Intelligence - Feats focus: UnarmedCombat combatCasting, withToughness aand varietyDodge ofthen active combatMetamagic feats such as knockdown, and dodgeSpell and toughness for survivabilityPenetration feats. - Skills focus: Concentration, Spellcraft and Lore primarily, then Persuade, Spot and Listen. - Spell School: Abjuration (Opposition school: Conjuration) - Familiar Choice: Ice Mephit - Spells focus: Abjuration spells are a focus such as Spell Mantle and Dispel Magic. Secondary are offensive Evocation spells such as Fireball and defensive spells such as Stoneskin. |
An example package description for a "to take a prestige class". It won't translate necessarily well into the prestige classes package though for example Divine Champion using a Mace would be a downgrade since they get Martial weapons.
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Dedicated their life to war and battle, this cleric package will lead to the righteous Divine Champion. These packages do not give any special abilities to your character, they simply configure your skills and feats so you can pick the Divine Champion prestige class later. Package configuration: - Ability focus: Wisdom - Weapon focus: Mace - Feats focus: Apart from Weapon Focus: Mace for the Divine Champion, there is a general focus on usual Cleric feats for casting and turn undead. - Skills focus: Concentration and Heal primarily, then Parry, Persuade, Spellcraft and Discipline. - Domains: War and Good - Spells focus: Clerics already know all possible spells they can learn. |
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