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Finally you can add spell-like feats, which will be the majority of feats added, and add a chance for non-casters to have some abilities to use other than just "click the enemy".
Feat Colours
Colorize option in GIMP use something around RGB 70, 91, 118 for a rough moderate blue. Can drop pick colours from existing feat icons too.
Bugs
Several "feat-spell" feats when under silence apparently fail to "cast" due to the silence. Need to remove the "v" from them and split from the usual spells if necessary (when not moving to fuller spellbooks).
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These are strictly general feats available to anyone with the general prerequisites. See Overhaul Classes for information on the cut classes and their specific feats. We're not unlocking Blindsight yet since it's quite powerful.
| Feat ID | Feat Name | Constant Name | Effect | Description | Notes |
|---|---|---|---|---|---|
| 385 | Smooth Talk | FEAT_SMOOTH_TALK | +4 to Persuade Skill | Type of Feat: General Prerequisite: Can only take this feat at 1st-level. Specifics: Character gains a +4 bonus on Persuade checks. Use: Automatic. | This can grant a bonus to persuasion with the ruleset.2da entry "SMOOTH_TALK_PERSUADE_BONUS" This would be a level 1 only feat (like Luck of the Heroes) meaning the +4 bonus is okay, not sure why Bioware cut it. |
| 403 | Mercantile Background | FEAT_MERCANTILE_BACKGROUND | +4 to Appraise Skill | Type of Feat: General Prerequisite: Can only take this feat at 1st-level. Specifics: Character gains a +4 bonus on Appraise checks. Use: Automatic. | This can grant a bonus to persuasion with the ruleset.2da entry "MERCANTILE_BACKGROUND_APPRAISE_BONUS" The default +2 would be pretty bad, so bumping it up to +4 makes it on par with other level 1 only feats | .
| 485 | Blind Sight (5 Feet) | FEAT_BLINDSIGHT_5_FEET | Blindsight, 5 feet | Type of Feat: General and Class Prerequisite: Base attack bonus +4, Flight Fight, Wisdom 19+, or Eye of Gruumsh level 5 Specifics: Character gains blindsight in a 5 foot radius. You no longer need spot or listen checks to find creatures within 5 feet. Use: Automatic. | This should work according to ruleset.2da. There is a 10 foot one too noted just below. |
| 486 | Blind Sight (10 Feet) | FEAT_BLINDSIGHT_10_FEET | Blindsight, 10 feet | Type of Feat: Class Prerequisite: Eye of Gruumsh level 8 Specifics: Character gains blindsight in a 10 foot radius. You no longer need spot or listen checks to find creatures within 5 feet. Use: Automatic. | This should work according to ruleset.2da. |
Missing Weapon Feats
Feats can be added for:
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