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Neverwinter Nights 1: EE
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Neverwinter Nights 1: EE Home
Tutorials
Modeling Tutorials
Cloaks - resizing dynamic cloak models
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Buddha
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Buddha
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Export, test, and profit.
Once you've got the bones in the right place for the first model, you don't have to do that step again. Instead, save them with your base creature mesh to import for the next cloak.
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{"serverDuration": 50, "requestCorrelationId": "11b9f6ac57a3e4b8"}