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  • Minion spawns: regular reinforcements either run or teleport in every so often.
  • Spell Sequencers / Triggers
  • Unlimited or limited abilities

Loot options:

  • Drop all loot: all those boss weapons can be looted. Would also be nice to make them a little unique.
  • Loot scaling on party size: more important if you also need to equip henchmen
  • Less spread out loot: remove random loot except larger chests with more in them. Much less busy work. Chests could also be disabled with SetUsable

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