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- Minion spawns: regular reinforcements either run or teleport in every so often.
- Spell Sequencers / Triggers
- Unlimited or limited abilities
Loot options:
- Drop all loot: all those boss weapons can be looted. Would also be nice to make them a little unique.
- Loot scaling on party size: more important if you also need to equip henchmen
- Less spread out loot: remove random loot except larger chests with more in them. Much less busy work. Chests could also be disabled with SetUsable
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