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| Feat ID | Feat Name | Constant Name | Effect | Description | Notes |
|---|---|---|---|---|---|
| 385 | Smooth Talk | FEAT_SMOOTH_TALK | +4 to Persuade Skill | Type of Feat: General Prerequisite: Can only take this feat at 1st-level. Specifics: Character gains a +4 bonus on Persuade checks. Use: Automatic. | This can grant a bonus to persuasion with the ruleset.2da entry "SMOOTH_TALK_PERSUADE_BONUS" This would be a level 1 only feat (like Luck of the Heroes) meaning the +4 bonus is okay, not sure why Bioware cut it. |
| 403 | Mercantile Background | FEAT_MERCANTILE_BACKGROUND | +4 to Appraise Skill | Type of Feat: General Prerequisite: Can only take this feat at 1st-level. Specifics: Character gains a +4 bonus on Appraise checks. Use: Automatic. | This can grant a bonus to persuasion with the ruleset.2da entry "MERCANTILE_BACKGROUND_APPRAISE_BONUS" The default +2 would be pretty bad, so bumping it up to +4 makes it on par with other level 1 only feats. |
| 485 | Blind Sight (5 Feet) | FEAT_BLINDSIGHT_5_FEET | Blindsight, 5 feet | Type of Feat: General and Class Prerequisite: Base attack bonus +4, Flight Fight, Wisdom 19+, or Eye of Gruumsh level 5 Specifics: Character gains blindsight in a 5 foot radius. You no longer need spot or listen checks to find creatures within 5 feet. Use: Automatic. | This should work according to ruleset.2da. There is a 10 foot one too noted just below. |
| 486 | Blind Sight (10 Feet) | FEAT_BLINDSIGHT_10_FEET | Blindsight, 10 feet | Type of Feat: Class Prerequisite: Eye of Gruumsh level 8 Specifics: Character gains blindsight in a 10 foot radius. You no longer need spot or listen checks to find creatures within 5 feet. Use: Automatic. | This should work according to ruleset.2da. |
Missing Weapon Feats
Feats can be added for:
- Trident
- Lance
Specifically the feats for columns added to baseitems.2da
New Feat Additions
These are strictly general feats available to anyone with the general prerequisites. See Overhaul Classes for information on the class specific feats.
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