This is by far the simplest, and the shortest of the modules I've looked at. As such it is probably suited to children just learning about point and click, maybe 3-5 year olds? 


The story is a simple single quest. In fact it only took me about five minutes from start to finish. You are tasked by Barney Summer's dad to find her lost necklace, which he tells you is somewhere about the farm, and you basically just search until you find it. There is a house and a tavern in the area.


The creator of the module has designed it as a starter non violent module for kids to learn the basics of conversation, movement and the idea of a quest. There are no combats intended (although they can be caused by attacking people or animals), and none planned. The conversations work as does the journal so, as a starter on NWN it is probably as much as a very young child needs. 


 A full merchant can be found in the tavern, but it's only for practice really since there's no reason to need a weapon or anything else for that matter. Reading is a necessity, so the child must either be able to go through the conversations and read/choose, or they'll need assistance with it.


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