Not adding more effects as such but making use of EffectIcon and additional effects added to the game.
Effect Icons
Some effect icons that can be re-added to the game:
Icon Name | Picture | Usage |
---|---|---|
ief_darkvis | Use for Ultravision perhaps. | |
ief_misschance | EffectMissChance which for some reason doesn't use it. | |
Other improvements to potentially make:
- Add Damage Immunity Increase/Decrease for the various types
- Add Immunity to X for the various types
- Add in new icons for particular effects missing them; don't use
- or - eg; Bigby's hand
- so you know you have an aura
- which is applied to some (ghost) creatures
Effect if any | Effect Name | Icon Name | Picture | Notes |
---|---|---|---|---|
EffectCutsceneImmobilize | Immobilized | ief_immob | Used for Bigby's Grasping Hand and Bigby's Crushing Hand | |
Held In Place | ief_held | Not really used in NWN1, but NWN2 uses this for Solipsism which we might want to add. Is technically another kind of paralysis however. | ||
Area of Effect | ief_aoe | Used in a variety of spells and abilities We might want to make one for each instance of them, meaning we can more easily at a glance see what is applied. | ||
Ghost | ief_ghost | Can actually be applied to players by Vampire Shifter form. Mainly used by NPC ghosts and cubes. | ||
EffectRunScript | Acid Arrow Bigby's Hand | ief_acidarrow ief_bigby | Idea: Done for each kind perhaps? | |
EffectKnockdown | Knockdown | ief_knockdown | Yes for some reason Knockdown hasn't got an icon! | |
EffectConfused | Madness | ief_madness | Used for a more powerful version of confusion | |
EffectSpellLevelAbsorption | Globe of Invulnerability | ief_globe | Used for various types of immunity | |
Summoned Creature | ief_summon | Summon Creatures are technically effects applied to the caster | ||
EffectSwarm | Swarm of Summoned Creatures | ief_swarm | As Summon Creature | |
EffectTurnResistanceDecrease | Turn Resistance Decrease | ief_turninc | ||
EffectTurnResistanceIncrease | Turn Resistance Increase | ief_turndec | Only used by Mummy's Bolster Undead, but still worth adding. Sadly the item property version won't have it applied (unless maybe we code it into the AI). | |
Modified Attacks | ief_modifyattack | Can't tell if increased or decreased, not sure we should include it though is really only used for NPCs. Maybe have a "Increased" and "Decreased" version instead. | ||
Fatigue | ief_fatigue | Already got an icon for this one |