Page tree
Skip to end of metadata
Go to start of metadata

Not adding more effects as such but making use of EffectIcon and additional effects added to the game.

Effect Icons

Some effect icons that can be re-added to the game:

Icon NamePictureUsage

ief_darkvis

Use for Ultravision perhaps.

ief_misschance

EffectMissChance which for some reason doesn't use it.



Other improvements to potentially make:

  • Add Damage Immunity Increase/Decrease for the various types
  • Add Immunity to X for the various types
  • Add in new icons for particular effects missing them; don't use
    •  or - eg; Bigby's hand
    • so you know you have an aura
    • which is applied to some (ghost) creatures
Effect if anyEffect NameIcon NamePictureNotes
EffectCutsceneImmobilizeImmobilizedief_immob
Used for Bigby's Grasping Hand and Bigby's Crushing Hand

EffectCutsceneParalyze

Held In Placeief_held

Not really used in NWN1, but NWN2 uses this for Solipsism which we might want to add. Is technically another kind of paralysis however.

EffectAreaOfEffect

Area of Effectief_aoe

Used in a variety of spells and abilities

We might want to make one for each instance of them, meaning we can more easily at a glance see what is applied.

EffectCutsceneGhost

Ghostief_ghost
Can actually be applied to players by Vampire Shifter form. Mainly used by NPC ghosts and cubes.
EffectRunScript

Acid Arrow

Bigby's Hand

ief_acidarrow

ief_bigby


Idea: Done for each kind perhaps?
EffectKnockdownKnockdownief_knockdown
Yes for some reason Knockdown hasn't got an icon!
EffectConfusedMadnessief_madness
Used for a more powerful version of confusion
EffectSpellLevelAbsorptionGlobe of Invulnerabilityief_globe
Used for various types of immunity

EffectSummonCreature

Summoned Creatureief_summon
Summon Creatures are technically effects applied to the caster
EffectSwarmSwarm of Summoned Creaturesief_swarm
As Summon Creature
EffectTurnResistanceDecreaseTurn Resistance Decreaseief_turninc

EffectTurnResistanceIncreaseTurn Resistance Increaseief_turndec
Only used by Mummy's Bolster Undead, but still worth adding. Sadly the item property version won't have it applied (unless maybe we code it into the AI).

EffectModifyAttacks

Modified Attacksief_modifyattack

Can't tell if increased or decreased, not sure we should include it though is really only used for NPCs.

Maybe have a "Increased" and "Decreased" version instead.


Fatigueief_fatigue
Already got an icon for this one


  • No labels