The iprp_meleecost.2da is used for Enhancement Bonus and Armor Class bonus cost calculation.


1Row No.IntegerRow numbers for the benefit of human readers. The game engine ignores the value in this field, instead generating sequential row numbers as the file is read. It is good practice to keep the entries in this field sequentially numbered to avoid confusion.
2NameIntegerA StringRef for the name of the item property. (The name of the item property is usually the spell name followed by the caster level in parentheses.)
3LabelTextThe name of the bonus, for the reference of the human reader. Usually numeric.
4ValueIntegerAn actual bonus this property adds to the items.
5CostFloatA number which is used to calculate the total item cost.

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