This is a list of all the default NWN spells and abilities and some minor changes made to them compared to base NWN.

Any changes to TLK entries to include additional spellbooks will not be noted.

Major rewrites of spells will be under another page.

Abjuration

SpellChange MadeNotes
ResistanceInnate level set to 0Incorrectly was set to 1
Lesser Dispel

Description updated: Include Verbal

Innate level in description updated to 2

Metamagic: Quicken added

All other dispel spells include Verbal, and NWN2 was updated to be the same. Makes sense!



Conjuration

SpellChange MadeNotes



Divination

SpellChange MadeNotes
IdentifyInnate level set to 1Incorrectly was set to 2

Enchantment

SpellChange MadeNotes
BlessSpell script: No longer focused on selfMakes it work like Bane

Evocation

SpellChange MadeNotes
LightCounterspell: Added DarknessWas missing but is in description

Illusion

SpellChange MadeNotes
Ethereal VisageComponent added: SomaticWas missing Somatic but was in description and fits other similar spells

Necromancy

SpellChange MadeNotes
Ray of Enfeeblement

Counterspell: Added Bull's Strength

Metamagic: Silent removed

Somatic only, plus counterspell wasn't added.
Scare

Metmagic: Silent added

Counterspell: Added Remove Fear

Has verbal components and fixed counterspell that was mentioned

Transmutation

SpellChange MadeNotes
KnockMetamagic changed to Quicken/Silent instead of Quicken/StillNo somatic component only verbal so this makes more sense.

General

SpellChange MadeNotes